środa, 4 czerwca 2014

Fans streamed 2.4 billion hours of competitive gaming last year

Fans streamed 2.4 billion hours of competitive gaming last year We've known that streaming game video from the likes of Twitch has been popular, but the extent of it hasn't exactly been clear. Last year 2.4 billion hours were spent watching competitive gaming (eSports) broadcasts online, according to a report from market research firm IHS. Think about this for a second: if there are around 8,766 hours in a year, in 2013 people watched some 273,785 years of League of Legends (LoL), Dota 2 and StarCraft 2 competitions.








via Tech News Headlines - Yahoo News http://ift.tt/1kJMbMM

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