What really stands out about Infamous: Second Son is the fluidity of movement. Everything feels fast, almost in opposition to the beautifully detailed city of Seattle, sitting dormant before you, waiting for you to wreak havoc or quell the violence. If you want Seattle to crumble around you as you and the other Conduits rampage through the streets, you have that option. If you’d rather take a non-violent approach to the anti-Conduit soldiers, you can do that too. As with the rest of the Infamous series, Second Son is about choice. I’ve always been a fan of the Infamous series, the superhero origin story gone wrong that helped define the PlayStation 3. It never shocked and awed (pun totally intended)
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